Program

  • SUBOTRON pro games powered by Wirtschaftskammer Wien: Post-Mortems of Austrian Games: “LIGHTFIELD”

    Event series on the practice of digital games

    Venue: Raum D / Q21
    Admission free

    In this post mortem of “LIGHTFIELD” we take a look back on how the project came to be and all the ups and downs along the way, plus all the things we learned (the things no one tells you about in the first place). The game was recently released on PlayStation 4 and Xbox One after about two years of full production, but it all started as a small weekend project even longer ago. Our journey took us from the first very crude prototypes to larger prototypes, applying for and receiving public funding, buying a coffee machine, founding a company and to finally finishing the game half a year behind our initial schedule. We’ll also take a look back at the ups and downs of the launch, what went right what went wrong, and where we might want to go next.

    with
    Matthias Maschek (Development, Technology)
    Julia Murczek (Technical Art, Production, CEO)
    Raimund Schumacher (Creative Director)
    Simon Wallner (Game Design, Biz and PR, CEO)

    http://subotron.com/veranstaltung/lightfield

    Thu, Nov 23, 19:00
    Q21
    less
  • Elisabeth Czihak. Being in Limbo

    Exhibition in the EIKON Schaufenster

    Sep 06, 2017 to Feb 28, 2018, daily 10-22:00
    Q21
    more
  • Nina Dietrich and Sibylle Vogel: UNIVERSE

    Exhibition and zine in the KABINETT comic passage

    Oct 20, 2017 to Mar 15, 2018, daily 00-24h
    Q21
    more
  • Bill Seaman (USA): An Engine of Many Senses (2013/2017)

    Exhibition at SCHAURAUM Angewandte

    Dec 01, 2017 to Feb 23, 2018, daily 10-22:00
    Q21
    more
  • HACKELN & HADERN

    Zine "Reihe mit Vorsatz" n. 8

    Dec 01, 2017 to Mar 31, 2018, ongoing daily 00-24:00
    Q21
    more