THE ORANGE AGE
An exhibition about Media Design in the 1970s
Opening: Tue, Jan 30, 18:30
Venue: designforum Wien
Admission: EUR 2,- (reduced: EUR 1,-)
Admission free for members of designaustria
No English description available.
http://www.designforum.at/w/Jan 31 to Mar 04, 2018, Mon-Fri 10-18:00, Sat-Sun 11-18:00
Living Studio - Creative Process
Exhibition and living studio at frei_raum Q21 exhibition space
Living Studio: Feb 01 to Feb 14, daily 11-21:00
Opening: Thu, Feb 15, 19:00
Exhibition: Feb 16 to Feb 23, 12-19:00
Venues: frei_raum Q21 exhibition space, Oxymoron Gallery
The studio is relocating to new surroundings. As part of the art project “living studio,” the frei_raum Q21 exhibition space and the Oxymoron Galerie are being transformed into 17 workspaces for artists working with a range of different media and approaches.
The artists will work on their projects on site, on view, and on hand to visitors. For visitors it offers a chance to see into the creative processes that usually remain hidden.
After two weeks, an exhibition will showcase the artworks created in public.
A project of the Jan Arnold Gallery (Sebastian Schager, Joseph Rudolf) together with Amelie Brandstetter and in cooperation with Oxymoron Gallery
frei_raum Q21 exhibition space
Made by Mystery
Patrick Roman Scherer
www.janarnoldgallery.comFeb 01 to Feb 23, 2018
Vernunft und Region
Installation of the Group Or-Om at Raum D / Q21
Venue: Raum D / Q21
No english description available
http://or-om.org/_wp/Jan 2 to May 31, 2018, daily 10-18:00
Rosmarie Lukasser: Approximation to “… I’m on the net i2.1”
Installation in the MQ ART BOX
Opening: Feb 14, 19:00
Ort: MQ ART BOX
Since 2008, Rosmarie Lukasser has been developing a series of work entitled Annäherung an “… bin im Netz i2.1” (Approximation to “… I’m on the net i2.1”). Here, it is not the gadgets of new media nor their contents that her interest is focused on. Rather, it is the human being which she places in relation to the digital world, thereby creating an impressive psychograph of contemporary society. She addresses the immateriality of the internet using traditional methods of sculpture, pitting tactility and corporeality against the fleeting nature of the virtual. The mise-en-scènes of her exhibitions reflect an everyday reality that is all too familiar from public spaces: we are together, but each person is alone, engrossed in an electronic device. Each person executes the same gestures, but no one knows what the other is doing.
Rosmarie Lukasser Rosmarie Lukasser was born in 1981 in Lienz, Tyrol. Her artistic career took her from an apprenticeship in sculpture in East Tyrol, then to the sculpture department at the HBLA college in Hallstatt, and finally to the Academy of Fine Arts in Vienna as part of Prof. Heimo Zobernig’s class. To date, she has participated in several artist-in-residence programmes abroad, e.g. in Hungary through the Galerie Krinzinger, which has been representing her work ever since. Rosmarie Lukasser was also a co-lecturer at the international summer academy for fine arts in Salzburg. In the fall of 2017, Rosmarie Lukasser received the sponsorship award for young artists from the Klocker Foundation in Tyrol. The artist lives and works in Vienna.Feb 14 to Apr 04, 2018, ongoing daily 00-24:00
SUBOTRON arcademy: Body Talk: Representations of Gender in Video Games /departure talk
Event series on the theory of digital games at Raum D / Q21
Venue: Raum D / Q21
Prof. em. Dr. Uta Brandes
international Gender Design Network, Cologne
We are body, we have a body, we may own a body. And this body as well as its image can be distorted, rearranged, blurred. This applies to both the body of flesh and blood and the virtual one. The idea of a natural body of humans is as obsolete as it is for a virtual body, an avatar or cyborg.
Prof. Brandes will position her long-term research on gender in design and its still highly stereotypical ideology of socially constructed male and female roles towards gender representations in video games. In her lecture she will transfer human gender codes to the field of virtual characters and their body designs. In an exemplary way she will analyze the appearance of genders in most recent games.
– until 2015 professor for Gender Design and Design Research at the Koeln International School of Design, Technical University Cologne
– co-founder and co-owner of „be design“
– author and editor of numerous publications; the most recent one being “Gender Design – Streifzüge zwischen Theorie und Empirie” (Gender Design – Rambles between Theory and Research)
– frequent lecturer at universities in Germany, Japan, Hong Kong, China, Taiwan, Korea, Australia and the USA
– co-founder of the German Association for Design Theory and Design History
– co-founder and chair of the „international Gender Design Network“
Earlier job roles included: Research Assistant at the University of Hanover; Deputy Director of a Hanover-based institute for women’s studies; vice-secretary of state of a ministerial department for Gender & Equality in Wiesbaden; development of the Swiss Design Center in Langenthal, Director of the ‚Forum‘ of the Art and Exhibition Hall of the Federal Republic of Germany, Bonn.
Die Veranstaltungsreihe wird durch die Kulturabteilung der Stadt Wien und die Bundesstelle für die Positivprädikarisierung von Computer- und Konsolenspielen (BUPP) gefördert.
Mit freundlicher Unterstützung der Wirtschaftsagentur Wien
http://subotron.com/veranstaltung/body-talkFri, Feb 23, 2018, 19:00